Text Conditioned Physics-based Character Control.
Table of Contents
Introduction
In this blog, we try to train a text-conditioned robot control policy. It extends a naive adversarial imitation policy by supporting user text instructions to generate motions with different styles. Specifically, we integrate a BERT language model into an adversarial imitation RL pipeline.
Results
| Text | |
|---|---|
| CMD: Atk Kick | |
| CMD: Atk Jump | |
| CMD: Atk Shield Charge | |
| CMD: Atk Shield Swipe | |
| CMD: Dodge Backward | |
| CMD: Atk Shield Charge | |
| CMD: Atk Slash Up | |
| CMD: Atk Slash Down | |
| CMD: Atk Slash Left | |
| CMD: Atk Slash Right | |
| CMD: Atk Combo | |